Islander

SR22 Changelog

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Version 2.0.2 (8 November 2023)

Important Note

In preparation for upcoming feature enhancements to the X1000 including native synthetic vision and additional pages, as discussed on the X-Plane blog here, reworking of our internal G1000 state tracking logic has begun. For both this reason, and additionally to address numerous recurring stability issues, we have removed the custom synthetic vision system from the SR2X line.

Bug Fixes and Improvements
  • Tuned for X-Plane 12.07
  • Adds the X-Plane Cirrus-style G1000 color scheme
  • Engine model tuning for improved stability and smoothness
  • Improve tuning of autopilot constants for improved behavior, especially with the RealSimGear Cirrus Yoke
  • Improve FMOD sound pack with further refinements and tuning
  • Address issues with rain effect artifacts
  • T-1653 Check fuel density settings
  • T-1928 Year missing from navigation database expiration on boot screen
  • Fix artifacts on “Grey & Black” livery
  • Restore marker beacon audio
  • Update to latest libraries
  • Add the appropriate v-speeds on the G1000 speed tape
  • Fix duplicate rudder showing on SR22 (NA)

Version 2.0.1 (9 June 2023)

New Features
  • Newly recorded sounds for the FMOD sound pack with new engine sounds and other accessory sounds improved! SR22: Recorded from a local G3 SR22.
  • Further X-Plane 12 tuning and improvements!
  • REMINDER!: ARM64 support prepped for future. (Note: For ARM64 Mac (M1+ processors) users, ensure you are running Rosetta for now.

Bug Fixes and Improvements
  • Revamped all wing and gear textures to remove unnecessary ambient occlusion
  • Fixed gear height and operation
  • Adjusted chock position
  • Missing Cirrus logo fixed
  • T-1879 Disabling aircraft doesn’t reset G1000 engine bar override
  • Icing improvements
  • Fixed invalid dataref reference in physics plugin
  • Livery fixes
  • Wing open seam closed
  • Updated libacfutils version to improve rendering of non-svs components with Zink and Mac
  • Engine loops refined to rid the soundpack of all popping between loops
  • Prime Pump sound refined to blend more naturally between intro and loop
  • Engine start sound refined volume curve to allow for a smoother transition to engine sound from ignition
  • Adjust aircraft lighting
  • Livery fix for improper normal meta

Version 2.0.0 (29 April 2023)

New Features
  • Fully Optimized for X-Plane 12!
  • Entirely revamped 3D model, animations, and textures; designed and optimized for X-Plane 12 format changes and the new rendering engine.
  • Updated FMOD sound pack to take advantage of XP12 FMOD features, integrated new sound samples, and more.
  • ARM64 support prepped for the future. (Note: For ARM64 Mac (M1+ processors) users, ensure you are running Rosetta for now.

Bug Fixes and Improvements
  • T-1765 Engine page FOD information missing
  • T-1803 Fix color detection for profile view
  • T-1828 Charge battery command doesn't function
  • T-1766 Add tick system to configs in TSLIB
  • T-1851 Increase base instrument brightness
  • T-1792 LPV Approach Capability due to missing SBAS receiver
  • T-1847 Zink crashes X-Plane during flight loading
  • T-1721 Get ARM build
  • T-1778 Flight control effectiveness XP12
  • T-1755 Excessive left yaw when taxiing
  • T-1827 GCU Input not working at random times
  • T-1848 Brake Hold with Max Effort functionality doesn't work
  • T-1714 Switch G1000 rendering to G1000 render space
  • T-1858 Flaps balloon too pronounced on deployment
  • T-1857 Elevator trim authority not enough down trim
  • T-1853 Payload Arm Dataref replaced for X-Plane 12
  • T-1852 Weather datarefs updated for latest X-Plane 12 versions
  • T-1856 Wheels do not show up when on the ground.
  • T-1706 Fix settings files from appearing empty
  • T-1705 Add vacuum override dataref option
  • T-1702 CAPS Override command issue
  • T-1751 Add XP12 G1000 default sidebar disable flag
  • T-1720 Remove debug calls in subsystems
  • T-1739 Aircraft loading presents error about SR22_IVS_IN.obj
  • T-1746 +ve FF with Fuel Selector to OFF
  • T-1732 Should not be able to prime with fuel selector off
  • T-1730 Spark Plug Fouling not reproducible (Increased RPM drop on single mag when spark plugs are fouled)
  • T-1745 Fuel priming with cavitation sound and no fuel flow
  • T-1743 Priming cavitation sound should not happen after the aircraft is correctly primed
  • T-1706 Address config files staying empty
  • T-1715 Fix parachute for CAPS
  • T-1713 Fix use of deprecated dataref in physics
  • T-1716 Increase torque of C24ST5 Starter
  • T-1717 Migrate to support XP12 weight and balance system
  • Texture material fixes
  • Seat backs flipped normals.
  • New interior trim normal map and improved ambient occlusion.
  • Lighting adjustments.
  • …and many other tweaks and changes to improve the behavior of the system with X-Plane 12

Version 1.4.0 (27 June 2022)

New Features
  • Improved maintenance system with expanded procedures and more detailed readouts to distinguish between states and mechanic actions.
  • Physics model improvements, including addressing the starting behaviors by addressing issues in the fuel priming logic.
  • [T-1675] 3D overhaul for windows and ice visualization system (IVS), which looks much better and should increase sim performance!
  • [T-1619] Proper Instrument Brightness Knob Behavior with G1000 Screen Dimming

Bug Fixes and Improvements
  • Fixed TKS filter clogs causing too high of pressure rise in TKS system
  • Fixed bugs in fuel refilling
  • Fixed physics state files not showing on Mac
  • [T-1661] Cirrus magnetic compass missing current direction needle
  • [T-1672] Glareshield stitching 2 stitches out of place
  • [T-1677] FMOD improvements and fixes
  • [T-1674] New windows and seals
  • [T-1675] IVS System updates Window icing
  • [T-1670] Missing ice lights
  • [T-1676] Missing inspection panel screws - wing root
  • [T-1673] Mesh clean up (350k triangles removed)
  • [T-1655] Improve stutters by moving asynchronous tasks to separate thread from the main sim.
  • [T-1647] Failures and Maintenance Rework
  • [T-1658] Make UI inspection output scrollable/smaller
  • [T-1662] Add option to disable ELT
  • [T-1663] Custom flaps dataref for FMOD
  • [T-1659] Check batteries for commercial sims
  • [T-1680] Add hardware trigger command for CAPS deployment

Version 1.3.0 (4 March 2022)

New Features
  • Major infrastructure refactoring in preparation for X-Plane 12, bringing over our modern fundamental function library, activation system, and anonymized statistics platform from our in-development aircraft. These systems should increase the aircraft functions' stability and provide a better basis going into X-Plane 12 for a more unified experience across our fleet.
  • Improved FMOD sounds throughout with surround sound support and fixed audio compression. Reworked sound space, sound positioning, and refined engine and prop sounds.
  • Visual model overhaul, improving fuselage mesh and interior textures. No more ripples or pinches in the composite exterior. Added 3D stitching on the glare shield.
  • Performance tuning and general improvements

Bug Fixes and Improvements
  • [T-1203] Exterior lights should now work with "hide_3d_details" setting
  • [T-1602] Tabs fuel option on SR20 should fill properly
  • [T-1611] Persist setting option in the menu was previously finicky
  • [T-1431] SR22 NA adjust fuselage drag coefficients
  • [T-1542] Adjust MD302 power handling with RSG Cirrus Cockpit hardware
  • [T-1630] Wobbly propeller disc texture
  • [T-1631] Magnetic compass texture orientation
  • [T-1259] Improved engine model handling
  • [T-1639] Fixed hidden visor in exterior view
  • [T-1643] Fix GCU frequency ENT key on engine page for frequency entry

Version 1.2.2 (13 November 2021)

Improvements and Bug Fixes
  • Improve engine propeller governor behaviors and performance
  • Fix CAPS pin clickspot
  • Popup window jumping cursor bug on Windows resolved
  • MD302 HPA unit support (RealSimGear Cirrus Cockpit customers)
  • Miscellaneous bug fixes and quality of life improvements

Version 1.2.1 (4 August 2021)

Improvements and Bug Fixes
  • Add fix for users with frozen G1000 screens on startup
  • Fixed Avitab
  • Adjusted VR clickspots for throttle and mixture levers
  • Added ability to disable the G1000 multithreaded texture uploader for those with unsupported graphics cards
  • Prevent crash at sim quit caused by improper file access with Windows
  • Add support for increased G1000 screen resolution configurations
  • MD302 Auto Initialization with RealSimGear SR20/SR22 Cockpit Hardware
  • Updated RealSimGear Command Mapping files to support latest RealSimGear cockpit hardware

Version 1.2.0 (27 May 2021)

Improvements and Bug Fixes
  • Implemented a custom GPS intercept arming logic
  • Added the ability to hide the passenger 3D models
  • New RealSimGear G1000 Popout System
  • Flight model set to experimental by default
  • Prop disk visualization improvements
  • Added cold-weather engine cover
  • Added ELT triggering with high-G impacts
  • Added ability for cockpits without parking brake handles to disengage parking brake
  • FMOD sound improvements
  • CAPS cover now hides in the front right pouch
  • Livery specific normal maps with metallic paint
  • Added Carbon liveries
  • Various 3D and texture improvements
  • Cleaned belly dirt texturing
  • Tail number location reworked

Version 1.1.1 (2 January 2021)

Improvements and Bug Fixes
  • Fixed starter type not being persistent
  • Fixed CHTs not cooling reliably after sim shutdown
  • FMOD adjustments
  • Implemented object-hide system for full cockpit setups
  • Decal fixes

Version 1.1.0 (2 November 2020)

Major updates and new features
  • G1000 Terrain Profile Indicator
  • Visual Icing Effects
  • Engine behavior improvements
  • Visual enhancements throughout
  • Pitch/Autopilot with flap handling improved
  • Engine fluctuation and CHT behavior tuning
  • These were initially discussed in our Feature Preview post.

Bug fixes and minor improvements
  • Better G1000 screen-space state tracker
  • Decal adjustments
  • AviTab show/hide ability
  • FMOD sound-pack improvements
  • Visor behavior
  • LIT texture adjustments
  • Some sub-systems were non-functional on certain MacOS versions
  • Fixed failed random generator handling
  • Pilot’s cannula visibility
  • Improved TKS behavior

Version 1.0.1 (4 August 2020)

With this update, we have made major enhancements to the aircraft all around and fixed a wide assortment of bugs. We have resolved the most significant of issues, including the CTD some users experienced when loading and/or activating the aircraft, and some incompatibilities with other plugins.

As always, we are working away on ensuring the best X-Plane experience! Make sure to report any issues you may encounter so we can get to fixing them ASAP.

Major updates and new features
  • [SR22-376] - Resolve the CTD and inter-plugin incompatibility bugs
  • [SR22-337] - FS Economy support (ability to disable custom load manager to use default)
  • [SR22-348] - Show load readout in gallons on load manager
  • [SR22-353] - Allow weight configuration for pax and baggage in the load manager
  • [SR22-354] - Simulate door closing with airflow over aircraft (airspeed, rpm, spiraling slipstream, temperature, air density, and more all are part of this simulation!)
  • [SR22-20] - FMOD Improvements and Modifications
  • [SR22-150] - Improved VR Config file

Bug fixes and minor improvements
  • [SR22-338] - YD could be on at cold/dark
  • [SR22-340] - G1000 Checklist Cruise climb airspeed too high on SR22 Normally Aspirated
  • [SR22-350] - Glass reflectivity persistence
  • [SR22-351] - Add support for the main "-" character in the livery editor
  • [SR22-352] - Oil temp could be frozen by fast power lever movements
  • [SR22-357] - Airframe replace button now also fixes all X-Plane failures
  • [SR22-362] - PFD buttons didn't work when MFD is off
  • [SR22-363] - Flap animation could cause issues in replay mode
  • [SR22-368] - CHT caution stayed on when back in green range
  • [SR22-377] - Oxygen system refill logic improved
  • [SR22-342] - Milkshake visibility persists between loads
  • [SR22-344] - Engine less prone for flooding, faster flooded start
  • [SR22-369] - Higher EGT increase on single magneto
  • [SR22-373] - Improve RSG Popup functionality with older RSG plugins
  • [SR22-29] - Improve interior lighting
  • [SR22-54] - New 3D pilots and pax
  • [SR22-367] - Animate GCU knobs
  • [SR22-78] - Flap animation axis fixed
  • [SR22-208] - Engine sound not depending of engine combustion
  • [SR22-285] - Paint Kit (Available on X-Pilot Forums for Download)
  • [SR22-320] - Alt static source selector doesn't move
  • [SR22-336] - External lighting bugs
  • [SR22-339] - Side stick AP Disconnect Command was incorrect
  • [SR22-356] - Ice light turns no longer turns off with landing light
  • [SR22-358] - SR22 Electronic trim sound doesn't shut off after using trim.
  • [SR22-359] - Key animation fixed
  • [SR22-360] - External sound depends on door
  • [SR22-364] - PFD mislabeled knob
  • [SR22-245] - FMOD Physics Connection
  • [SR22-349] - Rotating GCU knobs
  • [SR22-365] - G1000 Pixel Effect Visibility
  • [SR22-366] - Commands for Exterior Items

Version 1.0.0 (25 July 2020)

Initial Release!